Webcomic Navigation and Layout

I’ve been doing a great deal of thinking about navigation and layout for webcomics lately. I think I will have some concrete thoughts of my own to offer in a little while, but for now, I’d just like to put up some links that I have found particularly helpful or at least thought-provoking on the topic.

My preliminary thoughts:

  1. Readers hate scrolling; the comic should fit the browser window.
  2. If you must make the reader scroll, limit scrolling to one axis.
  3. Of the two axes, scrolling vertically is better since we have convenient UI like the mouse wheel for doing it.
  4. If the browser window is too small, downscaling can help, but good-quality image resampling is still somewhat hard to come by in the browser.
  5. Even with good-quality resampling, downscaling is still useless below a certain size, since important features will become illegible.
  6. When downscaling isn’t an option, it is probably best to chop the page into smaller units which can be shown individually when the browser window is too small to show them all at once.

Unfortunately there seems to be a big gap between these points and actual webcomic practice.

In a future post I think I’ll have more to say about why scrolling is really bad for comics, at least ones which weren’t carefully designed specifically for an “infinite canvas” presentation. (And even then…)